interactive multi-platform product concept to track bio stats for diabetic patients while allowing options to combat high insulin cost
UX/UI Design, Video Editor | 5 weeks | Collaborative Project
Diabetes is a major public health problem that is approaching epidemic proportions globally. Worldwide, the prevalence of chronic, noncommunicable diseases is increasing at an alarming rate. Report finds that as of 2015, 30.3 million Americans – 9.4 percent of the U.S. population –have diabetes. Yet high insulin costs prevent people from taking the proper dosage, resulting in insulin rationing. We want to create an innovative solution that could bring awareness to health management as well as combating the issue of the high cost.
Many people are aware that eating healthy positively effect our health yet it’s often times to difficult to know what’s good what’s bad to eat in this over saturated world of modern food. As a team, we decided that creating something as accessible as a food guide for everyone could serve as the first step in reducing the risks of diet related diseases, and specifically diabetes.
By using affinity diagramming techniques and comparative analysis, we brainstormed different ways of consumer-end methods with the technologies and capabilities that can be widely available to health-conscious audiences. Our first round of ideations were divergent and led us to think of multifaceted ways to broadly address the issue: Import cheap insulin from foreign country, good diet & health reward systems, rounds-up spending and put the spare changes in “insulin fund”, etc
After narrowing down options with convergent thinking, we came to a conclusion that
we were too focused on technology constraint that these idea aren’t out of the box and innovative enough. We want to aim for the future thus we decided on
creating a contact lenses system that track, analyze & report food consumption & how it effects the individual body. The contact lenses allow use to see real time information through augmented reality display. Lastly, we let users sell their valuable daily data to fund their insulin cost.
To understand current methods of health managing, we completed an in-depth competitive analysis that focused on the success and failures of several related navigational products. Through our research, we found a multiple products appeal to our targeted audiences and analyzed the constraints and issues that limit them
Multi piece system: CGM, Transmitter, Mobile App
Tracks blood glucose level every 5 min
Requires physician for insertion
Bloodless, painless, no physician required
Constantly tracks blood glucose level and sends info to app
Multi piece system: Sensor, Bluetooth & App
It uses artificial intelligence to predict the person’s blood glucose level over the next 24 hours
Suggests ways the person can control fluctuations, such as walking or exercising to offset high sugar levels — or eating a candy bar to raise low glucose levels.
Text a diabetes coach with questions in real time.
None of these optimize insulin doses based on historical data nor do they allow financial options for users to afford insulin.
In addition to researching existed technologies, we also look into under developing technologies that could possibly turn our technologies from a concept into feasible product
Under development technology:
Task Analysis + User
Through our observations on aforementioned apps and other existing health managing apps , we collaborated on what the desired task for our product would look like. In order to achieve that, I built a sitemap to organize functional information and to clearly outline interactions of screens in-app.
Diabetic & prediabetes citizens looking for way to adapt while making conscious decisions on their lifestyles. Additionally, looking for ways to combat the high cost of insulins.
To create a multi-platform interface that would send data report of food consumptions for the user to habituate positive eating practices and exercise involvement as well as display personal stats that help the user visualize, monitor, and reduce their unhealthy lifestyle habits. Creating a community sense by adding options of allowing your close contacts to see, send reminder or help if needed
Some of the application's features and functionalities would include:
The ability to see data of food being consumed
Provide statistics and trends on the user's bio statistic, diet choices, exercises
Provide tips and techniques to encourage the user to practice healthy lifestyles
Display notification when sudden change in bio stats is detected (specifically glucose level)
Graph of bio stats
Provide a news feed regarding recent diabetic or medical tech-related stories.
Options to sell data anonymously to gain capital
I gave functional wireframes of my design to students are interested in managing their lifestyle and health-conscious diet to conduct usability testing. After the usability test, I asked each user how difficult performing each task was, and gave them an opportunity to critique the application.
Some of my findings include:
Lack personal user - app connection
Overload of information on welcome page
Lack of option to understand what is considered "good" or "bad" stats
Difficult to find data history tab
Current design is too mobile-oriented
These areas of improvement were addressed in my following design iterations by:
Adding greetings using user entered information
Reducing displayed stats on the first screen and adding options for users to decide which stats they want to primarily watched ( although given glucose is the most important for diabetic patients, other stats like blood pressure, lipid,… are also important)
Adding options for users to read in depth about their bio stats and what it means be at their current measurement.
In the user flow, history tabs are found under account screens making it difficult for users to find. In order to make it more intuitive for users to find their data history, I made Data History into its own tab which can be found easily next to Sell data, home, account & food log.
Prototyping more AR displays and decide that the AR should only display the most simple information as I want to stay concise and do not want to make the mistake of overloading again.
In order to bring everything to life, our group created a video prototype for this product concept. I was responsible for editing. Inspired by using power words to narrate, I used Premier Pro & After Effects to produce the video.